1. Selected Games

    Monetization: Ultimate Collector

    Satirizes poor design trends widely implemented in mobile apps over recent years. Apple iPhone, 2013.

    Pathfinders Way

    Strategic map exploration game designed to leverage enjoyable features identified in the Gameplay Enjoyment Model (GEM) line of research. The game also provides players with information about their personal motivations for playing. Apple iPad, 2012.

    Unplug: Personal Relaxation Assistant

    Health app designed to help users improve their relaxation and meditation skills as they work towards reaching a personal goal. Uses accelerometer and microphone hardware features, as well as data visualizations, to inform users of their performance and progress over time. Apple iPhone, 2012.

    Potions & Poisons

    Random puzzle game that challenges players to discover, mix, and match ingredients successfully. Apple iPhone, 2011.

    Coordination

    Brain game designed to challenge and improve players’ dexterity, fine motor control, reaction time, and hand-eye coordination. Apple iPad, 2011.

    MultiVerse

    Abstract experiential game that pushes the limits of user interaction and multitouch technology. Apple iPad, 2010.

    Photo Explorer

    Photography game that challenges players to find the differences between similar images. Apple iPad and iPhone, 2010.

    Transform

    Puzzle game focusing on the basic geometric transformations of translation, rotation, reflection, and dilation. Flash, 2009.

    Surfin’ PRC

    Tower defense game acting as an interactive microcosm of the perpetual real-world battle between citizens and governments over the freedom of information on the internet. Flash, 2009.

    Crossroads Village

    Lead designer of the team that created a real-time strategy game to inspire empathy in players as they take part in the rebuilding efforts of a community that has been devastated by natural disaster. Mac and PC, 2008.

  2. by John M. Quick