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Selected Games
Monetization: Ultimate Collector

Satirizes poor design trends widely implemented in mobile apps over recent years. Apple iPhone, 2013.
Pathfinders Way

Strategic map exploration game designed to leverage enjoyable features identified in the Gameplay Enjoyment Model (GEM) line of research. The game also provides players with information about their personal motivations for playing. Apple iPad, 2012.
Unplug: Personal Relaxation Assistant

Health app designed to help users improve their relaxation and meditation skills as they work towards reaching a personal goal. Uses accelerometer and microphone hardware features, as well as data visualizations, to inform users of their performance and progress over time. Apple iPhone, 2012.
Potions & Poisons

Random puzzle game that challenges players to discover, mix, and match ingredients successfully. Apple iPhone, 2011.
Coordination

Brain game designed to challenge and improve players’ dexterity, fine motor control, reaction time, and hand-eye coordination. Apple iPad, 2011.
MultiVerse

Abstract experiential game that pushes the limits of user interaction and multitouch technology. Apple iPad, 2010.
Photo Explorer

Photography game that challenges players to find the differences between similar images. Apple iPad and iPhone, 2010.
Transform

Puzzle game focusing on the basic geometric transformations of translation, rotation, reflection, and dilation. Flash, 2009.
Surfin’ PRC

Tower defense game acting as an interactive microcosm of the perpetual real-world battle between citizens and governments over the freedom of information on the internet. Flash, 2009.
Crossroads Village

Lead designer of the team that created a real-time strategy game to inspire empathy in players as they take part in the rebuilding efforts of a community that has been devastated by natural disaster. Mac and PC, 2008.

